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Department of Computer Science
Korea Advanced Institute of Science and Technology (KAIST)

CS680: Advanced Computer Graphics (Fall 2010)


CS680: Advanced Computer Graphics (Fall 2010)
Scalable Global Illumination Algorithms

Instructor: Sung-eui Yoon


When and where: 4:00-5:30pm on Tues. and Thur. at Room 3444 (5th class room in 3rd floor at CS building)
First class: Sep-2 (Thur.) (please come to first class for more information)
Prerequisites: Undergraudate computer graphics or equivalent OR Instructor's approval
  • Undergraudate computer graphics (CS380)
  • If you are busy, you can refer to a compact version of CS 380
  • Textbook: Course Notes and In-Class Handouts


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    Outline

  • Course overview
  • Lectures and tentative schedule
  • Student presentations
  • Additional reference materials
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    Course overview

    Fig. 1, Photo-realistic image generated by ray tracing method. (Image excerpted from PovRay homepage)

    Photo-realistic rendering has been one of major topics in the fields of computer graphics and visualization. Various global illumination methods have been developed to achieve such photo-realistic rendering given a model. Such methods have been widely used in various applications including movies, product designs, and virtual prototyping. However, we are still unable to provide interactive performance for global illuminations producing photo-realistic rendering results.

    In this class, we will study basic global illumination methods and discuss how we can further improve current global illumination methods to effectively and efficiently produce photo-realistic rendering results. Particularly, we will focus on the following issues:

  • Interactive global illumination methods
  • Scalable global illumination methods
  • Global illumination methods for dynamic models
  • What you will get at the end of the course:

  • Broad understanding on various rendering methods
  • In-depth knowledge on global illumination
  • What you will do:

  • Choose a topic; you can see recent papers from paper lists that the instructor prepared
  • Become the in-class expert on the topic and present talks related to the topic in the course.
  • Final project: come up with your own idea related to the topic, explain what kinds of benefits your ideas have over the state-of-the-art techniques, and write a 2-page long report. (Optionally, you can implement your ideas to demonstrate their benefits, but implementation is not required.)
  • Mid-term exam: reviewing basic global illumination methods
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    Lecture schedule (subject to change)

    # of lecture, date Topics and slides Related material(s) Update time and notice
    1, Sep - 2 Overview on the course and course policy
  • CS480: Undergraduate Computer Graphics Course
  • Review the course slides at the link shown in left
    2, Sep - 7
    3, Sep - 9
    Basic building blocks
    4, Sep - 14
    5, Sep - 16
    Radiometry HW1
    Appendix1
    5. Sep - 16 Rendering equation
    Sep - 21
    Sep - 23
    No class due to ChuSeok
    6, Sep - 28
    7, Sep - 30
    Monte Carlo integration
    8, Oct - 5
    9, Oct - 8
    Monte Carlo ray tracing
    10, Oct - 12
    11, Oct - 14 12, Oct - 19
    Other rendering techniques
    Oct - 21
    Mid-term exam
    Oct - 26
    No class because of the mid-term exam week
    Oct - 28
    Student presentation 1 (����â, ������)
    Nov - 2
    Student presentation 1 (�輱��, Guillaume de Choulot)
    Nov - 4
    Student presentation 1 (�ڼ���, ������)
    Nov - 9
    Student presentation 1 (Stefan Kinauer, Valentin Janiaut)
    Nov - 11
    Student presentation 1, 2 (������, Guillaume de Choulot)
    Nov - 16
    Student presentation 2 (����â, �ڼ���)
    Nov - 23
    Student presentation 2 (�輱��, ������)
    Nov - 25

    Mid-term project presentations
    Nov - 30
    Student presentation 2 (Valentin Janiaut)
    Dec - 2
    Student presentation 2 (������, Stefan Kinauer, ������)
    Dec - 9

    Final project presentations (extended class) Announcements for final project & final exam
    Dec - 20

    Final exam The final exam in 2008
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    Student presentations and reports

    Student presentations and projects at 2008

    Student projects at 2007

    Topic Project homepage

    For your presentations, please use the this powerpoint template.

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    Additional reference materials and links

    SIGGRAPH course notes

    Public software:

  • Our in-house interactive ray tracer
  • Lux Render
  • Open Source RenderMan

  • Paper search:

  • Google scholar
  • Tim Rowley's graphics paper collections
  • Ke-Sen Huang's graphics paper collections
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    Acknowledgements: The course materials are built upon graduate courses offered at UNC-Chapel Hill and Prof. Kavita Bala's course slides. Particularly, I'd like to thank Kavita Bala; some of slides are directly excerpted from her slides on advanced computer graphics. Thank you so much! Line

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